Portal

A Portal is a form of transportation that enables players to teleport between two places. Unlike ordinary teleports, portals can only be used at a fixed location and they can be used an unlimited number of times.

Construction

 * House portals take you to a player-owned house.
 * Exit portals are the exit from a player-owned house.
 * Portal Chambers contain up to three portals with seven possible destinations: Lumbridge, Camelot (Seers' Village), Ardougne, Kharyrll (Canifis), Falador, Varrock, and Yanille (Watchtower).

Hunter

 * Nyriki's portal sends players to Nyriki's location.
 * Swamp lizard portal sends players to a private Swamp lizard hunting area.
 * Carnivorous chinchompa portal sends players to a private Carnivorous chinchompa hunting area.
 * Pawya portal sends players to a private Pawya hunting area.
 * Polar kebbit portal sends players to a private Polar kebbit hunting area.
 * Grenwall portal sends players to a private Grenwall hunting area.

Magic
There are three portals on the top floor of the Wizards' Guild.
 * The East portal sends players to the Wizards' Tower south of Draynor Village.
 * The South portal sends players to the Dark Wizards' Tower west of the Falador.
 * The West portal sends players to the Sorcerer's Tower south of Seers' Village.

Mining

 * The Rune Essence mine has four exit portals.

Runecrafting

 * The Abyss contains a portal to every Runecrafting altar except the Ourania Runecrafting Altar.
 * The mysterious ruins are portals to the Runecrafting altars.
 * There are three portals in the Wizard's Tower that go to the Runecrafting guild and the bottom and middle floors of the Runespan.

Dungeoneering

 * A group gatestone portal could be found in the starting room during Dungeoneering in Daemonheim with a sufficiently high complexity level.
 * During the Fremennik saga, Nadir, many of these portals are found and Moia could drain power from them.

Minigames

 * Three portals in Castle Wars transport players to the waiting rooms. There are also two portals in the waiting rooms that allow for exit.
 * The Vinesweeper minigame has an exit portal.
 * The Pest Control minigame features four monster portals that players aim to destroy.
 * The entrance to the Runespan, Runecrafting Guild and The Great Orb Project is a portal found at Wizards' Tower.
 * Soul Wars has an entrance portal south of Edgeville and a matching exit portal, as well as a green portal that puts the player on the team with fewer players.

Random events
The following Random events used to use portals as a way of exit.
 * Sandwich lady
 * Freaky Forester
 * Prison Pete
 * Cap'n Arnav's Chest
 * Evil Bob's Island
 * Certer
 * Prison Pete

Quests

 * In Recruitment Drive, portals are used to proceed through rooms.
 * In Meeting History, players discover the Portal of Life and an invisible portal to travel in time.
 * In Land of the Goblins and The Chosen Commander, a portal made by rigging a fairy ring teleports to and from Yu'biusk.
 * Underneath Entrana, a one-way portal takes players into level 28 of the Wilderness.
 * There are several portals in the quest Spirit of Summer that the player uses to switch between the ghost world and the real world.
 * During The Death of Chivalry, a portal is created via a ritual in the highest tower of the Black Knight's Fortress, leading to the Tomb of the Fallen.
 * A portal is used during The Chosen Commander to exit from Bandos' Throne Room.

Other
There are other portals scattered throughout RuneScape. Portal
 * The Interdimensional portal on the top floor of Draynor Manor takes players to the plane where Killerwatts are.
 * The Stronghold of Security contains four portals allowing for faster travel.
 * The 2007, 2009 and 2010 Hallowe'en events use a Dark portal as an entrance to the Grim Reaper's house.
 * The Spider Realm can be accessed by players with the use of a portal.
 * The World Gate is the portal through which many races entered Gielinor in the first age.
 * The Flames of Lloigh-enn are the pair of torches that players formerly saw on the bottom corners of the login screen.
 * The Chaos Tunnels contain about 165 portals allowing players to move through the various rooms.
 * In the Clan Camp, there is currently a portal being accompanied by Avalani as part of Cryptic Clue Fest III.
 * This portal now leads to Clan Citadels
 * A customisable portal in Port Sarim by the bar gives the player access to a Player-owned port.
 * A portal appears upon activating the explorer's aura, leading to resource and monster caves.
 * The D&D portals that feature in the Summer Beach Party