Malevolent greaves

Malevolent greaves are level 90 Melee power armour made by combining 28 malevolent energy with two reinforcing plates, at 92 Smithing. This item, along with the other pieces of the Malevolent armour, degrades after 60,000 hits in combat and will disintegrate after use. This item is not repairable.

Losing the Malevolent greaves by being killed in the Wilderness will result in a fraction of the original malevolent energy being dropped on death, based on how degraded they were, rounded down. For example, if the greaves had 52% of their charges remaining, 14 malevolent energy would be dropped on death. This can be used to refund most of the cost of the greaves, although the reinforcing plates are not returned.

There was a bug/change causing 1 energy to be returned, regardless of percentage, when killed in the Wilderness. This was fixed.