Update:Smuggling Removal

We've been paying attention to how you play the game and listening to your thoughts on Reddit and the forums, and have made a number of significant changes to the way trade and risk regions work in DarkScape:

Smuggling Removal
Players can now access any bank regardless of the risk area:


 * Items are still stored in separate tabs, but players can deposit to whichever tab is selected.
 * Items added to banks without the bank open will still use the space for the threat area you are currently in, rather than the entire bank.
 * Search will only search the active bank.

Only one Grand Exchange is now in use:


 * All offers on med/high GE have been cancelled. Cancelled offers can be reclaimed by accessing the GE or collection box interfaces.
 * Tax will now be based on the location you placed your offer, so buyers can buy items anywhere.
 * The high GE bankers have had a falling out with the exchange clerks, and no longer stand together, so you must run between the banker and the exchange.

Teleport restrictions have changed:


 * While carrying items players can now teleport to a higher-risk area, but not to a lower-risk area. For example, you can teleport from low to high but not high to low.

In Other News

 * Dragon spear will no longer skull the wrong player when attacking a familiar.
 * Low and High-threat grand exchanges are now no-familiar zones.
 * When used with swamp tar, guam, marrentil, tarromin and harralander will now produce ammo at a ratio of 1:1 instead of 15:1.
 * The watchtower is now correctly classed as mid risk
 * Slayer toolbelt rewards can no longer be purchased, as they can not be used.