The Void Stares Back/Quick guide

Getting started

 * Talk to Korasi in Falador Park.
 * Take the mission.

Infiltration

 * Go to the Black Knights' Fortress northwest of the Edgeville Monastery (with 5 free inventory spaces).
 * Equip the bugged Black armour and enter.
 * Commander Colby will yell at you and teleport you.

Room 1

 * Talk to Captain Gilroy.
 * Search a crate.
 * After talking with Gilroy, take the blocks out of the crate
 * Use two at a time on Gilroy. He will tell which one is lighter and which one is heavier. The correct order of blocks must be found out from lightest to heaviest.
 * When the order is found out, tell Gilroy "I think I've got it."
 * Give him the blocks in the correct order.
 * Balance the scale on the wall, arrange the weights to make 15 on each side. (5-2-4-4 and 2-2-5-6)
 * Proceed to the next room.

Room 2

 * Kill the enemies in the room and pick up the blocks that are dropped.
 * Talk to Gilroy.
 * Exit the room and head northwest to a forge.
 * Search the crate in the southwest corner of the forge room.
 * Head east to the jail and search the crate.
 * Search a crate in the kitchen which is the most northeastern room.
 * Return to the forge and repair it.
 * Fuel the forge with the logs.
 * Light the forge and put the broken block in it.
 * Go back to the room with Gilroy and place the blocks in the Western wall. Order does not matter.
 * Proceed to the next room.

Room 3

 * Click on the control panel on the Western wall.
 * Search it for MAGICAL traps.
 * Open the panel.
 * Drag the tiles into the panels so that a horizontal line is going across all three panels, while filling the empty spaces. Press CONFIRM once completed.
 * Proceed to the next room.

A Little Game

 * Talk to Korasi.
 * Talk to Commodore Tyr.
 * Enter the portal.
 * A game of modified conquest must be played and won.
 * Note:
 * Spinners are very powerful but do not heal like in Pest Control.
 * Ravagers have the movement range of Scouts and the damage rate of a Knight.
 * Shifters are less of a threat than other units and can be tanked if need be.
 * Torchers are similar to Mages.
 * Defilers are similar to Archers.
 * Splatters will explode and deal 100 LP of damage to any adjacent unit that is within 1 square.
 * Win the game and proceed to the next room.

The Pest Queen

 * Sacrifice either Korasi or Jessika.
 * Make all necessary preparations to fight the Pest Queen.
 * Note: Korasi's sword will be the primary weapon during the fight and its Special attacks (Possibly changed due to Evolution of Combat.) will be used a lot.
 * Kill the Pest Queen.
 * Strategies can be found here.

Finishing up

 * Talk to Korasi or Jessika.
 * Decide who to let deal with Wizard Grayzag.
 * Quest complete!