Chuck/dialogue


 * Player: Hi Chuck. How's it going?
 * Chuck: Ah, Player. It's good to see you again.

1. Some Like It Cold Quest


 * Player: I thought Larry might hang around the zoo again. Where's he gone off to?
 * Chuck: We believe he has learned the location of the penguins' secret base on Acheron. We've taken him to the PBJ HQ to debrief him.
 * Player: What about his baby penguin? What will happen to Sheldon?
 * Chuck: That abomination? I don't know. Larry wouldn't let us dispose of it. It seems perhaps his allegiance isn't as strong as it used to be.

2. Penguin Hide and Seek


 * Player: I wanted to talk to you about the penguins spies.

2.1. I've found more penguins.


 * Player: I've found more penguins.
 * Chuck: Hmm, they move quickly, this was unanticipated.
 * Player: I've found x penguin(s) this week.
 * Chuck: Well done. You have x point(s) to spend. Perhaps you should think about claiming your reward.

(If you have found penguins this week but have no penguin points stored, the next dialogue will appear)


 * Player: I've found more penguins.
 * Chuck: Hmm, they move quickly, this was unanticipated.
 * Player: I've found x penguin(s) this week.
 * Chuck: True, you have done well finding spies. However, you have no penguin points saved up. Keep looking!

2.2. I'm having trouble finding the penguins; can I have a hint?


 * Player: I'm having trouble finding the penguins; can I have a hint?
 * Chuck: Hmm, I've had some news of their movements.

(The following text changes depending on the location of the penguin)


 * Chuck: I've heard there's a penguin located where banana smugglers dwell.
 * Chuck: I've heard there's a penguin located in the Wilderness.

2.3. I want to claim my reward.


 * Player: I want to claim my reward.
 * Chuck: My, you have been working hard... You have x Penguin Point(s).
 * Chuck: I can either reward you with coins or experience. Which would you prefer?

(If you have no Penguin Points stored, the next dialogue will appear)


 * Player: I want to claim my reward.
 * Chuck: Oh, really? You only get a reward when you have something new to report and, from what I can tell, you have nothing new to report.

2.3.1. Show me the money!


 * Player: I want the cash reward.
 * Chuck: There you are! A hefty reward of x coins.
 * Chuck: Well done finding those penguins. Keep up the hard work, they'll keep moving around.

2.3.2. Experience, all the way!


 * Player: I want the experience reward.

(XP reward interface appears)

You have been awarded x XP in skill!


 * Chuck: Well done finding those penguins. Keep up the hard work, they'll keep moving around.

2.4. More options

2.4.1. What do I need to do again?


 * Player: What do I need to do again?
 * Chuck: You humans do have a short attention span, don't you?
 * Chuck: The penguins have dispatched spies all over the world. I need brave adventurers to find them and report their locations to me, as I cannot leave this cage.
 * Chuck: Whenever you spot a penguin, spy on it. They're well trained and will change their positions every week, so keep your eyes peeled.
 * Player: So, what should I do after I've spied on them?
 * Chuck: I'll give you a notebook to record any penguins you've spotted. Most penguins are worth 1 Penguin Point, but since you are such a great ally to our cause you will receive 2 Penguin Points for any penguins you find further
 * Chuck: abroad.
 * Chuck: Report back here and I will reward you for your efforts. I will count up the Penguin Points you have earned and you may choose a cash reward of 6,500 coins per point or experience in a skill of your choice.
 * Player: How much experience?
 * Chuck: The more penguins you find, the more experience. That's all you need to know.
 * Chuck: Finally, you may see a polar bear on your travels. If you report his location to me I will reward you with an extra Penguin Point. He's one of ours, but I like to keep tabs on our spies, too.

2.4.2. Never mind.


 * Player: Never mind.
 * Chuck: Very well.

2.4.3. Previous options

(Goes back to initial dialogue options)

3. I've lost the clockwork book, could I have another?

(The following dialogue takes place only if you don't own the clockwork book)


 * Player: I've lost the clockwork book, could I have another?
 * Chuck: Fortunately, Larry put a spell on it which returned it to me when you lost it. Here it is.