Dungeoneering/Crafting

Crafting is used ranged and magic armour from animal hide and plant-made cloth, respectively. The skill is also used to solve puzzles and open doors.

Opening Doors
In addition to broken pulley doors, crafting is used in five puzzles to carve stone blocks and spin meatcorn rope.
 * Three statue weapon
 * Ten statue weapon
 * Magical construct
 * Winch bridge
 * Grapple tightrope

Ranged Armour
Hides for ranged armour can acquired from hunting mastices, or bought from the smuggler. The creatures can also be killed, but this results in significantly fewer hides. The hides do not need to be tanned. Players can then use the hides, along with a needle and thread (obtained from the smuggler) to craft a piece of armour.

Magic Armour
Magic armour is made by sewing plant-based cloths. The raw plants can dropped by monsters, harvested with sufficient farming level, or bought from the smuggler. Once used with a spinning wheel to create cloth, a needle and thread are required to craft the armour.

Rings
The gatherer and artisan upgrades to the ring of kinship can prove useful to crafters to gather more raw materials, and save these materials, respectively.

Temporary Boosts
Artisan potions can be used to provide a temporary boost to a player's crafting level.

Dungeoneering/Crafting Dungeoneering/Crafting