Monster Examine

Monster Examine, when cast on a monster, tells you the monster's combat level, current life points, immunity to poison and maximum hit, as well as whether the monster can be a slayer assignment. The results of the spell appear in the Magic spells and abilities tab.

Monster Examine may be used to identify the max melee hit of a monster. If a monster doesn't use melee attacks, and only attacks with ranged or magic (such as Dark Wizards), then it will display the monster's max hit with the attack style it uses. Monsters with more than one attack style (ex. melee and magic), may have two different maximum hit levels, one for each attack style, but only the melee maximum hit is displayed in the Monster Examine interface.

Curse spells that lower the target's damage output, such as Weaken and Enfeeble, do affect the maximum hit shown. However, this could be deceptive as the maximum hit does not go up like life points do even though the monster might have recovered from the spell, as long as you keep the Monster Examine interface open.

Cost
Remember, you cannot use normal Magic or Ancient Magicks spells if you are using Lunar spells, except by use of the Spellbook Swap spell.

You must have completed Lunar Diplomacy to use Lunar spells, as well as Dream Mentor to gain access to this spell.

Trivia

 * Monster Examine can be used on most of the NPCs in Ritual of the Mahjarrat, even your allies such as Sir Tiffy.
 * When Monster Examine is cast on a target, it does its defending animation, but this does not initiate combat.
 * If the target dies before you close the Monster Examine interface, the life points would read zero, but nothing else would be changed. It would remain zero even after it has respawned.
 * Monster Examine cannot be used on Koschei The Deathless or Solus Dellagar in the Dominion Tower, nor can it be used on the demon bosses found in Demon Flash Mobs or the NPCs at the Battle of Lumbridge.

Monster Examine