Ice strykewyrm/Strategies

Ice strykewyrms are a good source of blue charms, various herbs, crushed nests and pure essence. Also they drop the medium valuable staff of light. As with all strykewyrms, you must have them as a task in order to kill them (with the exception of one for a Fremennik Elite Diary task). They may only be assigned by Duradel/Lapalok, Kuradal and Morvran.

Attacks

 * Melee attack: Basic attack that all Strykewyrms do. They can usually hit often, with a max of 174, but usually around 110-150.
 * Magic attack: An attack which consists of icicles that head for the player. This is their most dangerous attack, as it can hit quite often, with a tendency to hit from 170-200. This attack also has a chance to freeze the player.
 * Burrow: Special move. This is done with all Strykewyrms. The wyrm burrows into the ground. If the player does not get away from two spaces of their current position before it burrowed, they will be hit for up to 2000+ damage. This will only happen if the player is not near any wall or obstacle.

Strategies
As Ice strykewyrms have a low defence for their level, they are easy to defeat. Melee works well on them, but if using Fire-based spells, such as Fire Wave and Fire Surge, players can often hit for over 5000 damage, which effectively removes nearly a third of their life points bar.

Mage
Players wishing to minimise cost can use non-degradable armour. Players using healing familiars such as a Bunyip or an Unicorn stallion (not needed unless low Defence level) should focus on using damage boosting Power Amour as there is not much need for a powerful defence.

Melee
Regular melee armour has low magic defence, which is a problem against their magic attacks, which can hit high on them. Using this setup however, with Deflect/Protect from Melee, will minimise food per kill.


 * Helmet: Full slayer helm > Pernix cowl > Armadyl helmet
 * Neckware: Amulet of fury > Amulet of glory > Amulet of power
 * Cape: TokHaar-Kal > Fire Cape
 * Body: Royal d'hide body > Pernix body > Armadyl chestplate > Black d'hide body
 * Legs: Royal d'hide chaps > Pernix chaps > Armadyl chainskirt > Black d'hide chaps
 * Weapon: Chaotic maul > Chaotic rapier > Chaotic longsword > Abyssal vine whip
 * Offhand: Dragon defender > Bandos warshield > Elite Enhanced Excalibur
 * Gloves: Barrows Gloves > Bandos Gloves
 * Boots: Torva boots > Steadfast boots > Dragon boots
 * Ring: Ring of wealth
 * Aura: Vampyrism