Gertrude's Cat/Transcript

Starting Out

 * Player: Hello, are you ok?
 * Gertrude: Do I look ok? Those kids drive me crazy.
 * Gertrude: I'm sorry. It's just that I've lost her.
 * Player: Lost whom?
 * Gertrude: Fluffs, poor Fluffs. She never hurt anyone.
 * Player: Who's Fluffs?
 * Gertrude: My beloved feline friend, Fluffs. She's been purring by my side for almost a decade. Please, could you go and search for her while I take care of the Children?
 * Player: Well, I suppose I could, though I'd need more details.
 * Gertrude: Really? Thank you so much! I really have no idea where she could be!
 * Gertrude: I think my sons, Shilop and Wilough, saw the cat last. They'll be out in the marketplace.
 * Player: The marketplace? Which one would that be? It would help to know what they get up to, as well.
 * Gertrude: Really? Well, I generally let them do what they want, so I've no idea exactly what they would be doing. They are good lads, though. I'm sure they are just watching the passers-by in Varrock Marketplace.
 * Gertrude: Oh, to be young and carefree again!
 * Player: Alright then. I'll see what I can do. Two young lads in Varrock Marketplace; I can only hope that there's no school rip passing through when I arrive.
 * Player: What's in it for me?
 * Gertrude: I'm sorry, I'm too poor to pay you anything, the best I could offer is a warm meal.
 * Player: Just a meal? It's not the best offer I've had, but I suppose I can help.
 * Gertrude: I suppose I could give you some nice, yummy chocolate cake; maybe even a kitten too, if you seem like a nice sort.
 * Gertrude: Is that something you could be persuaded with?
 * Player: Sorry, I'm too busy to play pet rescue.
 * Gertrude: Well, okay then. I'll have to find someone else; someone less heartless. It will be on your conscience if a poor kitty is lost in the wilds, though.

Gertrude

 * Player: Hello Gertrude.
 * Gertrude: Have you seen my poor Fluffs?
 * Player: I'm afraid not.
 * Gertrude: What about Shilop?
 * Player: No sign of him either.
 * Gertrude: Hmmmm, strange; he should be in Varrock Marketplace.

Kanel

 * Player: Hello there.
 * Kanel: Hel-lo?
 * Player: Have you seen Fluffs?
 * Kanel: F-wuffs?
 * Player: She's your mummy's cat.
 * Kanel: Cat?
 * Player: Right. Bye Kanel.
 * Kanel: Me?

Philop

 * Player: Hello, what's your name?
 * Philop: Gwwrr!
 * Player: Err, hello there. What's that you have there?
 * Philop: Gwwwrrr! Dwa-gon Gwwwwrrrr!
 * Player: What a nice dragon, have you seen Fluffs little boy?
 * Philop: Dwa-gon nasty, dwa-gon eat Fwuffs, gwwwrrr, hungwy chomp chomp!
 * Player: I see. I don't think this is the most helpful clue I have ever been given.
 * Philop: Gwwrr!

Shilop/Wilough

 * Player: Hello there, I've been looking for you and it's important.
 * Shilop: I didn't mean to take it! I just forgot to pay.
 * Player: What? I'm trying to help your mum find some cat called Fluffs.
 * Shilop: Ohh...well, in that case I might be able to help, Fluffs followed me to my super secret hideout, I haven't seen her since. She's probably off eating small creatures somewhere.
 * Player: Where is this secret hideout? I really need to find that cat for your mum.
 * Shilop: If I told you that, it wouldn't be a secret. What if I need to escape from the law? I need a hideout.
 * Player: From my limited knowledge of the law, they are not usually involved in manhunts for children.
 * Shilop: Well, it's still mine anyway, I need a place to be alone sometimes. Those two little brothers at the house are just such babies.
 * Player: Tell me sonny, or I will inform your mum you are criminals.
 * Shilop: W..wh..what?! Y..you wouldn't! Anyway, I'll deny it all and she'll be sure to believe me over some wandering killer like you.
 * Player I'm an upstanding citizen!
 * Wilough: I'm her darling boy and you'd have to forget about her rewarding you. Hop it snitch.
 * Shilop: And I'm even more her favourite than he is!
 * You decide it's best not to aggravate the repulsive boys any more.
 * Player: What will make you tell me?
 * Shilop: Well...now you ask, I'm a bit short on cash.
 * Player: How much?
 * Shilop: 10 coins.
 * Wilough: 10 coins?!
 * Wilough: I'll handle this.
 * Wilough: 100 coins should cover it.
 * Player: 100 coins! What sort of expensive things do you need that badly?
 * Wilough: Well I don't like chocolate and have you seen how much sweets cost to buy?
 * Player: Why should I pay you then, can you answer that as easily?
 * Wilough: Obviously you shouldn't pay that much, but I won't help otherwise. I never liked that cat anyway, fussy scratchy thing it is, so what do you say?
 * Player: I'm not paying you a thing.
 * Wilough: Okay then, I'll find another way to make money. You only have yourself to blame if I'm forced into a life of crime.
 * Player: Okay then, I'll pay, but I'll want you to tell your mother what a nice person I am.
 * Wilough: What?
 * Player: I'll want you to tell your mother what a nice person I am so she rewards me for this search.
 * Wilough: It's a deal.
 * You give the lad 100 coins.
 * Player: There you go, now where did you see Fluffs?
 * Shilop: We hide out at the lumber mill to the north-east. Just beyond the Jolly Boar Inn. I saw Fluffs running around in there. Well, not so much running as plodding lazily, but you get the idea.
 * Player: Anything else?
 * Wilough: Well, technically you are trespassing inside there but no-one seems to care. You'll have to find the broken fence to get in. It will be a bit of a squeeze for a grown-up but I'm sure you can manage that.
 * Player: Well never mind, it's Fluff's loss.
 * Shilop: I'm sure my mum will get over it.

Return trip

 * Player: Where did you say you saw Fluffs?
 * Shilop: Weren't you listening? I saw the fleabag in the old Lumber Yard north-east of here. Walk past the Jolly Boar Inn and you should find it.

Gertrude

 * Player: Hello Gertrude.
 * Gertrude: Hello again, did you manage to find Shilop? I can't keep an eye on him for the life of me.
 * Player: He does seem quite a handful.
 * Gertrude: You have no idea! Did he help at all?
 * Player: I think so. I'm just going to look now.
 * Gertrude: Thanks again, adventurer.

Sawmill operator

 * Player: I have some questions about a cat.
 * Sawmill operator: A cat? What makes you ask about that?
 * Player: I'm looking for a cat named Fluffs and my sources tell me she may be in your sawmill.
 * Sawmill operator: Your sources? Who's been talking about my sawmill behind my back? This is a business, we don't have animals on the premises.

Fluffs

 * Attempting to pick up Fluffs
 * Fluffs: Hiss!
 * Player: Ouch!
 * Fluffs hisses but clearly wants something - maybe she is thirsty?
 * Attempting to stroke Fluffs
 * Fluffs: Hiss!
 * Player: Ouch!
 * Perhaps Fluffs wants something - food or drink, maybe?
 * Talking to Fluffs
 * Miaoww

Returning to Gertrude

 * Player: Hello Gertrude.
 * Gertrude: Hello again, did you manage to find Shilop? I can't keep an eye on him for the life of me.
 * Player: He does seem quite a handful.
 * Gertrude: You have no idea! Did he help at all?
 * Player: Yes, I've found Fluffs!
 * Gertrude: That's great; where is she?
 * Player: She's still at the Lumber Yard. I think she may be hungry, thirsty or both.
 * Gertrude: Oh dear, oh dear! Maybe she's just hungry. She loves doogle sardines but I'm all out.
 * Player: Doogle sardines?
 * Gertrude: Yes, raw sardines seasoned with doogle leaves. Unfortunately, I've used all my doogles leaves, but you may find some on the bush out back.
 * Player: What if she is thirsty?
 * Gertrude: In that case, she'd probably like some milk. A bucketful would tempt her, I'm sure.
 * Player: It seems a rather large amount of milk for one small cat, but I'll give it a try.

Back to Fluffs

 * Using the milk on Fluffs
 * Fluffs: Mew!
 * Player: Progress at least.
 * Fluffs laps up the milk greedily. Then she mews at you again.


 * Attempting to pick up Fluffs
 * Fluffs: Hiss!
 * Player: Ouch!
 * Fluffs hisses but clearly wants something - maybe she is hungry too?
 * Attempting to stroke Fluffs
 * Fluffs: Hiss!
 * Player: Ouch!
 * Perhaps Fluffs wants something - food or drink, maybe?

Gertrude (again)

 * Player: Hello again.
 * Gertrude: Hello. How's it going? Any luck?
 * Player: Yes, I've found Fluffs!
 * Gertrude: Well well, you are clever! Did you bring her back?
 * Player: Well, that's the thing, she refuses to leave.
 * Gertrude: Oh dear, oh dear! Maybe she's just hungry. She loves doogle sardines but I'm all out.
 * Player: Doogle sardines?
 * Gertrude: Yes, raw sardines seasoned with doogle leaves. Unfortunately, I've used all my doogles leaves, but you may find some on the bush out back.

Feeding Fluffs

 * Fluffs: Mew!
 * Player: Progress, at least!
 * Fluffs devours the doogle sardine greedily. Then she mews at you again.


 * Attempting to pick up Fluffs
 * Fluffs: Hiss!
 * Player: Ouch!
 * Fluffs seems afraid to leave. In the Lumber Lard below you can hear kittens mewing.

Gertrude's advice

 * Player: Hi!
 * Gertrude: Hey traveller, did Fluffs eat the sardines?
 * Player: Yeah, she loved them, but she still won't leave.
 * Gertrude: Well that is strange, there must be a reason.

The Three Little Kitties

 * Searching a barrel
 * You search the barrel.
 * You find nothing.
 * You can hear kittens mewing close by...


 * Searching a crate
 * You search the crate.
 * You find nothing.
 * You can hear kittens mewing close by...


 * 'Searching an empty jiggling crate
 * You search the crate.
 * You find nothing.


 * 'Searching the correct jiggling crate
 * You find three little kittens! You carefully place them in your backpack. This explains why Fluffs is so agitated.


 * Dropping the kittens
 * You place the kittens on the floor.
 * Kittens: Mew!
 * The kittens have run off.


 * Attempting to pick Fluffs up with the kittens.
 * Fluffs: Hiss!
 * Player: Ouch!
 * Fluffs looks pitifully towards your backpack.

Family Reunited

 * Fluffs: Purr...
 * Kittens: Purr...
 * Fluffs has run off home with her offspring.

Gertrude's Kitten

 * Player: Hello, Gertrude. Fluffs had run off with her kittens, lost them and I have now returned them to her.
 * Gertrude: Thank you! If you hadn't found her kittens then they would have died out there. I've got some presents for you in thanks for your help.
 * Player: That's ok, I like to do my bit.
 * Gertrude: I have no real material possessions but I do have kittens. I've cooked you some food too.
 * Player: You're going to give me a kitten? Thanks.
 * Gertrude: I would sell one to my cousin in West Ardougne, I hear there's a rat epidemic there but it's too far for me to travel, what with my boys and all.
 * Gertrude: Oh, by the way, the kitten can live in your backpack but, to ensure it grows, you must take it out, feed it and stroke it often.

Congratulations, quest complete!