General malpractitioner

General malpractitioners are level 84 zombies found in the 'Rum'geon on Braindeath Island. They are encountered during and after A Clockwork Syringe. They use very strong ranged attacks that can hit up to 240. On occasion, general malpractitioners will also throw a syringe in the direction of a nearby 'Rum'-pumped crab, which will temporarily increase the crab's attack speed.

These monsters are very dangerous, much more so than their low combat level would suggest. Their attacks are poisonous, hard-hitting, and very accurate, which subsequently makes them more likely to inflict poison. As with all poisonous monsters, protections prayers do not prevent poison from being inflicted. The poison inflicted by these monsters is their biggest threat, starting at an intensity of 285 life points and potentially dealing over 4000 life points damage in total if left untreated. If killing the crabs in the dungeon, and a malpractitioner begins attacking, the player should focus on killing the malpractitioner. These monsters have similar drops to the crabs that infest the dungeon, except the malpractitioners do not drop the brackish blade. They do, however, occasionally drop rune knives.

These monsters are classified as Zombies for purposes of Slayer. They are weak to stab attacks and are affected by the Salve amulet and its enchanted counterpart.

Trivia

 * Their name is a pun on general practitioner.