Portal Chamber

The Portal Chamber is a room in a player-owned house where up to three teleportation portals to major cities can be built. This room can be created with 50 Construction and 100,000 coins.

There are two types of hotspots inside the Portal Chamber.
 * Portal (3)
 * Centrepiece

Based on a Player-Submitted Poll in 4 March 2009, the Portal Chamber was thought to be the most useful room in a player-owned house at the time. However, currently after the addition of the Lodestone Network, the validity of this poll can be questioned.

Portal frames
All three portals function the same. The only difference between them is their appearance. Frames can be removed and then rebuilt in a different style. The teleport destination will remain. Portal number one is left from the doorway and number three is right. The first portal can be placed in any of the three hotspots.

Centrepiece
A centrepiece is required for the player to direct the portals. The centerpiece can be removed and replaced without having to supply the runes for the portals again.

Complete room
To build a complete set of marble frames and a scrying pool, 13 marble blocks are required, for a total cost of coins.

Directing a portal
Players use the centrepiece to direct, or assign, portal frames to a specific teleport destination. The table below shows the seven possible locations and their costs.
 * Assigning a portal to a teleport destination costs 100 times the runes for that particular teleport spell.
 * Combination runes and staves cannot be used.
 * Directing a portal requires the same Magic level as casting the teleport spell.
 * Boosts such as Wizard Mind Bombs and Magic potions can be used to temporarily increase your Magic level. This will allow you to direct portals for locations you do not yet have the proper level for.
 * You do not have to be in building mode to direct a focus.
 * When redirecting portals, the left portal (from the doorway) is first, the middle portal is second, and the right portal is third.
 * You do not need to be on the same spellbook as the teleport spell you are directing (i.e. as long as you have the runes, you can direct a portal to Kharyrll, even if you are using the standard spellbook.)
 * Players cannot use the assist system to direct teleports.
 * All requirements to use the teleports apply to directing the portals. For example, you need to have completed Desert Treasure for access to Ancient Magicks to direct a portal to Kharyrll.
 * If you want to 'upgrade' your portal frames or centerpiece, you do not have to provide the runes for the teleport destinations again. The portal will automatically return as soon as you place the new portal frame. For example, if you have 3 already directed teak portals and you want to change them to mahogany portals, simply remove the old teak portal frames, and when you construct the new mahogany portal frames the portals will automatically return.