Fletching training

This article gives tips about training the Fletching skill. Fletching is a Members only skill.

Helpful quests
Some quests give Fletching experience as a one-time quest reward.


 * Big Chompy Bird Hunting - 260xp
 * Animal Magnetism - 1,000xp 
 * Zogre Flesh Eaters - 2,000xp
 * Fremennik Trials - 2,813xp
 * Devious Minds - 5,000xp
 * Catapult Construction - 5,000xp
 * Temple of Ikov - 8,000xp
 * In Pyre Need - 12,500xp
 * The Branches of Darkmeyer - 40,000xp

Some other quests not listed give a generic experience lamp that could be used on Fletching if the player intended to do so, however, Fletching is known to be a "fast skill" to train up, so generic experience lamps are typically better used on other skills.

General notes

 * This guide focuses on the creation of bows, as that is the most common method of training the Fletching skill and therefore the materials are easiest to get hold of.
 * Xp/hr rates given in this guide are a maximum amount possible; they assume that you will be fletching steadily, with quick banking and few to no distractions in game or in real life. Many players will, realistically, not achieve these amounts. Note: to significantly speed up the banking process it is recommended that players use presets. This is especially important if stringing bows, as it will only take one click to swap the bows in your inventory with 14 unstrung bows and 14 bowstrings. Set up the preset to include whichever materials you are going to use and set it to either '1' or '2' for quick access. This quickly adds up and saves a lot of time.
 * Likewise, this guide assumes that you will be buying/gathering the materials for your Fletching before starting, rather than doing so as you go. Doing the latter will severely impact how much Fletching experience is gained per hour.
 * All calculations in this guide are rounded up; this may result in you needing slightly fewer materials than stated.
 * The Proto-tool reward from Stealing Creation can potentially be a useful item for level 40+ fletchers, as its knife form can double the experience for fletching unstrung bows and stocks. However, the time taken to obtain one must be balanced against its usefulness; combat games are twenty minutes long, and non-combat clan games are typically 10-15 minutes long, which is time you may prefer to spend fletching instead.
 * Grand Exchange prices are the median price. Materials may cost more than the prices stated, and finished products sell for less.
 * Fletching an inventory of unstrung bows from logs takes 50 seconds an inventory. Stringing an inventory of 14 bows to make the finished product takes 15 seconds. These have been rounded up to 60 seconds and 20 seconds respectively to account for banking time.
 * Experience for fletching a bow from a log and stringing that same bow gives the same experience. With this in mind, the number of logs and bowstrings should be halved if you decide to both fletch and string.

Level 1-99
This section will show the time and number of either logs or unstrung bows and bowstrings needed to reach level 99 if switching to each newly unlocked bow type you can fletch as soon as possible, along with the prices of the materials involved; logs, bowstrings, unstrung bows and finished bows.

Level 1-5 - Arrow shafts
The best way to get from level 1 to level 5 is using arrow shafts, which give 5 experience each.
 * Experience needed - 388
 * Logs needed - 78
 * Time - 150 seconds
 * Logs cost =
 * Arrow shafts =
 * Total profit =

Level 5-10 - Shortbows
Between level 5 and 10 you should either fletch or string shortbows. Both methods give 5 experience.
 * Experience needed = 766
 * Logs/unstrung bows needed = 154
 * Time = 6 minutes (fletch) OR 4 minutes (string)
 * Logs cost =
 * Shortbow (u) cost =
 * Bowstrings cost =
 * Shortbow (u) and bowstrings total =
 * Shortbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 10-20 - Shieldbows
At this point you should switch to making shieldbows, which give 10 xp for fletching the shieldbow (u) from logs or adding the string to make a finished bow.
 * Experience needed = 3,316
 * Logs/unstrung bows needed = 332
 * Time = 12 minutes (fletch) OR 8 minutes (string)
 * Logs cost =
 * Shieldbow (u) cost =
 * Bowstrings cost =
 * Shieldbow (u) and bowstrings total =
 * Shieldbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 20-25 - Oak shortbows
You can now work with oak to make bows. Oak shortbows give 16.5 experience for fletching or stringing them.
 * Experience needed = 3,372
 * Logs/unstrung bows needed = 210
 * Time = 7 minutes (fletch) OR 5 minutes (string)
 * Oak logs cost =
 * Oak shortbow (u) cost =
 * Bowstrings cost =
 * Oak shortbow (u) and bowstrings total =
 * Oak shortbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 25-35 - Oak shieldbows
You can now make oak shieldbows, for 25 experience for fletching or stringing.
 * Experience needed = 14,564
 * Logs/unstrung bows needed = 583
 * Time = 21 minutes (fletch) OR 14 minutes (string)
 * Oak logs cost =
 * Oak shieldbow (u) cost =
 * Bowstrings cost =
 * Oak shieldbow (u) and bowstrings total =
 * Oak shieldbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 35-40 - Willow shortbows
Willow shortbows are now available. These give 33.3 experience for fletching from willow logs or stringing them.
 * Experience needed = 14,818
 * Logs/unstrung bows needed = 445
 * Time = 16 minutes (fletch) OR 11 minutes (string)
 * Willow logs cost =
 * Willow shortbow (u) cost =
 * Bowstrings cost =
 * Willow shortbow (u) and bowstrings total =
 * Willow shortbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 40-50 - Willow shieldbows
Now you can make willow shieldbows, which give 41.5 experience for fletching or stringing.
 * Experience needed = 64,109
 * Logs/unstrung bows needed = 1,545
 * Time = 55 minutes (fletch) OR 37 minutes (string)
 * Willow logs cost =
 * Willow shieldbow (u) cost =
 * Bowstrings cost =
 * Willow shieldbow (u) and bowstrings total =
 * Willow shieldbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 50-55 - Maple shortbows
Now you can make maple shortbows, for 50 experience each when fletching from maple logs or stringing.
 * Experience needed = 65,303
 * Logs/unstrung bows needed = 1,307
 * Time = 47 minutes (fletch) OR 32 minutes (string)
 * Maple logs cost =
 * Maple shortbow (u) cost =
 * Bowstrings cost =
 * Maple shortbow (u) and bowstrings total =
 * Maple shortbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 55-65 - Maple shieldbows
You can now make maple shieldbows, which give 58.3 Fletching experience for fletching from maple logs or stringing.
 * Experience needed = 282,792
 * Logs/unstrung bows needed = 4,851
 * Time = 2 hours 53 minutes (fletch) OR 1 hour 56 minutes (string)
 * Maple logs cost =
 * Maple shieldbow (u) cost =
 * Bowstrings cost =
 * Maple shieldbow (u) and bowstrings total =
 * Maple shieldbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 65-70 - Yew shortbows
You can now make yew shortbows, which give 67.5 experience for fletching from yew logs or stringing.
 * Experience needed = 288,199
 * Logs/unstrung bows needed = 4,270
 * Time = 2 hours 33 minutes (fletch) OR 1 hour 42 minutes (string)
 * Yew logs cost =
 * Yew shortbow (u) cost =
 * Bowstrings cost =
 * Yew shortbow (u) and bowstrings total =
 * Yew shortbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 70-80 - Yew shieldbows
You can now make yew shieldbows, which give 75 experience for fletching or stringing.
 * Experience needed = 1,248,441
 * Logs/unstrung bows needed = 16,646
 * Time = 9 hours 55 minutes (fletch) OR 6 hours 37 minutes (string)
 * Yew logs cost =
 * Yew shieldbow (u) cost =
 * Bowstrings cost =
 * Yew shieldbow (u) and bowstrings total =
 * Yew shieldbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 80-85 - Magic shortbows
You can now make magic shortbows, which give 83.3 experience for fletching or stringing.
 * Experience needed = 1,272,526
 * Logs/unstrung bows needed = 15,286
 * Time = 9 hours 6 minutes (fletch) OR 6 hours 4 minutes (string)
 * Magic logs cost =
 * Magic shortbow (u) cost =
 * Bowstrings cost =
 * Magic shortbow (u) and bowstrings total =
 * Magic shortbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 85-90 - Magic shieldbows
Magic shieldbows are the second type of magic bow. They give 91.5 experience for fletching or stringing them.
 * Experience needed = 2,087,738
 * Logs/unstrung bows needed = 22,817
 * Time = 13 hours, 35 minutes (fletch) OR 9 hours, 4 minutes (string)
 * Magic logs cost =
 * Magic shieldbow (u) cost =
 * Bowstrings cost =
 * Magic shieldbow (u) and bowstrings total =
 * Magic shieldbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 90-95 - Elder shortbows
Elder shortbows are the penultimate type of bow unlocked outside of Daemonheim. They give 101.2 experience for fletching or stringing them.
 * Experience needed = 3,425,226
 * Logs/unstrung bows needed = 33,847
 * Time = 20 hours, 9 minutes (fletch) OR 13 hours, 26 minutes (string)
 * Elder logs cost =
 * Elder shortbow (u) cost =
 * Bowstrings cost =
 * Elder shortbow (u) and bowstrings total =
 * Elder shortbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 95-99 - Elder shieldbows
Elder shieldbows are the last type of bow unlocked outside of Daemonheim. They give 116 experience for fletching or stringing them.
 * Experience needed = 4,262,873
 * Logs/unstrung bows needed = 36,749
 * Time = 21 hours, 53 minutes (fletch) OR 16 hours, 35 minutes (string)
 * Elder logs cost =
 * Elder shieldbow (u) cost =
 * Bowstrings cost =
 * Elder shieldbow (u) and bowstrings total =
 * Elder shieldbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 52-99 - Broad arrows
Fletching broad arrows is a fast, but expensive, method for training Fletching. When fletching broad arrows, you make 10 sets of 15 arrows, at 15 xp per arrow (225 xp per set). As broad arrows are untradeable, no profit can be made from this method of training.
 * Experience needed = 12,910,771
 * Broad arrowheads and headless arrows needed = 860,719
 * Time = 19 hours
 * Broad arrowheads price =
 * Headless arrow price =
 * Cost per arrow =
 * Loss per hour =
 * Total cost =
 * Total profit = (finished product is untradeable)

Level 90-99 - Ascension bolts
Making ascension bolts from ascension shards is a fast but highly expensive way to reach 99. These are made in sets of 15 bolts, granting 20xp per bolt.
 * Experience needed = 7,688,099
 * Shards needed = 384,405
 * Time = 13 hours
 * Ascension shards cost =
 * Ascension bolts price =
 * Cost per bolt =
 * Total profit =

Level 95-99 - Dragon darts
Making dragon darts is the absolute fastest way to train fletching, but at an extremely high loss. Darts are made twice as fast as bolts and arrows. They are fletched in 10 sets of 10, at 25xp per dart (2500xp per action).
 * Experience needed = 4,262,873
 * Dragon dart tips and feathers needed = 170,515
 * Time = 3 hours 6 minutes
 * Dragon dart tip cost =
 * Feather price =
 * Loss per dart =
 * Total cost =
 * Dragon darts =
 * Total profit =

Level 55-99 - Maple shieldbows
Maple shieldbows are usually a cheaper, if slightly slower, route to achieving level 99 in Fletching. They give 58.3 experience for fletching or stringing.
 * Experience needed = 12,867,795
 * Logs/unstrung bows needed = 220,717
 * Time = 131 hours 23 minutes (fletch) OR 87 hours 36 minutes (string)
 * Maple logs cost =
 * Maple shieldbow (u) cost =
 * Bowstrings cost =
 * Maple shieldbow (u) and bowstrings total =
 * Maple shieldbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 70-99 - Yew shieldbows
Yew shieldbows are another alternative method to reach 99. They're a compromise between the speed of magic shieldbows and the relative cheapness of maple shieldbows. 75 experience is given for fletching or stringing yew shieldbows.
 * Experience needed = 12,296,804
 * Logs/unstrung bows needed = 163,958
 * Time = 97 hours 36 minutes (fletch) OR 65 hours 4 minutes (string)
 * Yew logs cost =
 * Yew shieldbow (u) cost =
 * Bowstrings cost =
 * Yew shieldbow (u) and bowstrings total =
 * Yew shieldbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 85-99 - Magic shieldbows
Magic shieldbows were the best fletchable bow available, until the elder bows were released, and are still used for training due to their lower price in relation to elder logs and bows. They give 91.5 experience for fletching or stringing them.
 * Experience needed = 9,775,837
 * Logs/unstrung bows needed = 106,840
 * Time = 56 hours, 26 minutes (fletch) OR 38 hours, 22 minutes (string)
 * Magic logs cost =
 * Magic shieldbow (u) cost =
 * Bowstrings cost =
 * Magic shieldbow (u) and bowstrings total =
 * Magic shieldbows =
 * Total profit (stringing) =
 * Total profit (fletching) =

Level 83-99 - Sagaie
Another alternative is making Sagaie at the Jadinko lair at level 83 Fletching, although this also requires 83 Woodcutting and 83 Firemaking and can be a lot slower than making Dragon darts or arrows due to the time spent collecting supplies, however it is completely free.

Experience per hour
This section shows the maximum possible experience per hour, and the potential costs, for fletching or stringing the high level shortbows and shieldbows. The last column shows what the possible profit/loss is per hour, according to the info on the left.