Crystal halberd

The crystal halberd is a crystal weapon used by elven warriors. It is a two-handed Melee weapon that requires 70 Attack, 50 Strength and 50 Agility to wield.

Players also must have completed the Roving Elves quest to wield.

It can be created by taking an uncharged crystal weapon seed to Eluned in the Ithell Clan district and paying a fee (which seemingly varies similarly to Ilfeen's recharge price scale) of 200,000 to 1,000,000 coins. Alternately, if you have 75 Smithing, you can make the halberd yourself with Crystal Singing, at the crystal bowl in the Ithell Clan district of Prifddinas. This requires a crystal weapon seed and 750 harmonic dust, and gives 750 Smithing experience.

It has 50,000 charges and consumes 2 charges for every auto attack, ability used or hit taken. If used in Prifddinas it will only consume 1 charge, lasting twice as long.

Pre-release
For a long time the halberd was only speculated about, and not actually available as a weapon that players could wield.

The main source of speculation came from Ilfeen when taking an unenchanted crystal seed to her. She says, "I can only make shields and bows. I've been trying to make halberds but I can't get the melody just right yet." This phrase could easily be a hint that the weapon may be released at some point in the future.

Crystal halberds are referenced in the Game Guide, which tells readers that Ilfeen has not yet mastered the enchantment of crystal in that way yet. The crystal halberd is also mentioned by a player in Postbag 9.

A second source of confusion comes in viewing the weapons wielded by various elves throughout Tirannwn. Some players may believe that the elven warriors wield crystal halberds as they can hit players behind obstacles; however, examining an elf warrior ("I don't wanna be at the wrong end of that pike") suggests that the weapon is actually a crystal pike or spear. Level 122 Mourners also seem to wield these pikes.

This was an option for the Power to the Players poll 'Elf Quest Rewards' in April 2014, where a weapon was chosen, but it lost to a different reward.