List of major differences

There is a large number of differences between DarkScape and the main RuneScape version. Below is a list of major differences between the two game version only. The list contains the most important changes that a player will come across when coming from RuneScape 3. This is not an exhaustive list.

NPC's

 * Bank Guards and Town Guards will drain their opponent's prayer dramatically in combat, almost always enough to completely drain the player's prayer points.

Travel Costs

 * Charter ships cost 100x more than normal.
 * Gnome gliders cost 2 Planks and 2 Bolts of cloth.
 * Spirit trees cost Root cutting (use knife on Roots from farming).
 * Weight has more effect on your run energy, your run energy depletes faster, and recharges more slowly.
 * Keldagrim carts cost 10 coal to use.
 * Fairy rings require Mort Myre mushrooms to use.

Teleportation

 * Lodestone teleports cannot be used if you are carrying any items.
 * Other teleports (spells, items, etc) can only be used within the same threat level, whilst carrying items.
 * Every teleportation spell takes 10 seconds to cast, and is interrupted by combat.

Skull

 * Entering the Abyss does not skull a player.

Fish

 * Rellekka and Catherby have no tuna, lobsters, swordfish or sharks.
 * Monkfish have been moved outside of Piscatoris to north of the Phoenix lair, Swan song still required.

Relocated Bosses
The Giant Mole Queen Black Dragon Kalphite Queen Kalphite King Ascension Dungeon Living Rock Caverns
 * Currently not in game.
 * Grotworm Lair has been moved to Deep Wilderness, just West of Mage Arena
 * Location Unknown
 * The Exiled Kalphite hive has been moved to the North-West region of Mos Le Harmless.
 * Moved to Tirannwn, south of poison waste.
 * Moved to the Hunted Mine in southwest Morytania.